My current role in the producing of the games trailer is animation and cameras within 3d studio max. So far we have created a small clip of our bar scene. There is still animation to be done with characters and possibly animals. And plenty more camera work. Currently im waiting for some finished products to be handed to me so i can begin animation, normally it wouldnt matter if they were fully completed but as they are nearly done it makes it easier.
The initial idea with the bar scene is that it starts off all happy in the bar people having fun and then the camera pans around a pillar and all hell has broken loose. There is fire everywhere and then when the camera spins around it reveals a tank has broken through the wall and destroyed the place. I have used bipeds to represent characters in both scenes however in the second scene they are dead bipeds. There was a noticable difference in the rendering with fire and the one without, a 700mb difference infact. This caused a few storage issues with only having a 1gb memory sitck that contained other work. Eventually i put the two videos together in movie maker just to show what we are aiming for in the finished product, somehow this video was only 9mb from the original 740mb we had.
Thursday, 7 May 2009
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