Over the past couple of years i have been producing various models in 3D studio max. This is all in practice for building up a portfolio of work and building up to the final piece (Making a games trailer).
The following images are work i have created either by myself or with the help/guidelines of a tutorial found via the internet. And some general tips from tutors with regards to texturing and animation.
In no particular order.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-tTKkn0pMQFaWZ9JrqpdCU97_YSy8dbwTcZ0LO-26WWONIO9TZwQgU1l9C7Mw8M1HMJtec3h8O1lBAtpsdfEqzM2245NuI9pUJMk0A2tsNmicoM6jR-6VsKmgnQgBJGBdoldtb8_RVBw/s320/Glass.jpg)
This is a glass with water and ice cubes in. Since the render seems to take so long (Nearly an hour) it's still not rendering to what i would like it to look like. This is my best render so far, i will keep playing with the settings to try figure it out. I followed a tutorial to make this and used a fair wide range of tools.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitvMoeQ5U4RGrTGtrmD1MvJsx3657yofXi3SRcVpDDpMznMqZI1Nc2FY8e0W-U41swO9bM7zat0hfyAlL53mbgtFJZIQ7Clo7zIcRyAM5DhtdMSqU9aoPNSJo7PhE4wmrh27fTL3Z1LQM/s320/Pencil.jpg)
This is a very simple pencil model that i created from a tutorial in a few minutes.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis4lhEnPXIM5XztSkmPn5IEEPPtP2_a_8hpTRWqI-wTKLEFUBO3w3RkwJKr_RwKFsLyAfeJgY6-nhrPpvYmTQ2U3M7Tr7JCREW08f7czPNogzffPXDS37-J-Wxr0v0tbY9SH3hiusmI5U/s320/Ninja+Star.jpg)
I saw the tutorial for a ninja death star and just had to make one. So that's my attempt. If i were to improve it i think i would need some shiner looking textures to give it a real metalic look.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvr-zoNRwMYS5xjV2QYu14Bf8lDEkmnrqbcxQ2Ewe27i-5O5JPMawGynmpmVWd3knic58uu0TqagE8mPdxd_FXNU43WXJ1_lMyxQRG99FHDVEwR8lvfAXKlzccFhqOGlT5nDw6vD83y1g/s320/Cartoon+Enviroment.jpg)
This is a very popular tutorial that shows how to create a cartoony looking enviroment and then add textures to make it look like it has snowed. It involves using the loft tool to create a path and the trees are formed from very simple cylinder and sphere tools.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ0zYeOyrCSkokkLNV3XO7eqF66b6fQsqUPATv51oIP5RaYxX1OyQUn9vgZwyat40yeB__UMrNrhDWM7BOEZKb7n94hN_HuWsg0w3XGvrKxwZRBi0baSg7kLlE9YqZTT0HwwHCYOyN7FE/s320/Xwing.jpg)
This is my X-wing which was part of a unit to create something to do with star wars. In my next post you can see the animation i made after modelling.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmmBTcf6KwsKKW4e55h9OQVHsJYw3NtALLRvxi9jlJxqaIkAGKmwEAL5YnsSC5jwyURkaqycQ9Ak5aMFbCJYuqo06ZKzVaNt1kdIHVYXpdJWSuADgZK-e7ygWbAl_IsmK5UzFsacaB6EQ/s320/Uzi+-+Copy.jpg)
This uzi is not fully finised however i have stopped working on it currently. This is for part of our main end of year project to create a games trailer and i chose to create an Uzi as this fits in with a shooting game. I added the bright green to it to give the effect of some form of futuristic alien killing gun.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-PUGRT3q28RTOFTzZD-QrpF-pgWiYf1z0eGYcRZSKNUBiczLbsIjyjYoXbzP9eTg474vpCC3gFgTpChbLJy6mFQsiHuks26PZvRyU2U9hdy_qCq13IXBTsFTut_lxcnkjwsdeKtlKOyo/s320/TV+-+Copy.jpg)
This was an "hmm im bored what can i make next" moment. I looked about tutorials and saw a nice simple TV so thought i would create it and add my own texture and reflections.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnoT0Sk3u9j31kRRknFHbly1SRT0gEzU6lT2GJIOXuf5-BWi9K5LzlpqiVqOk3ZWqq2PAOnPguc86aQdzWajK3INzOCn0-SlT9S8szVXGgYLsqX-3XG06bHRvUNO2Wq7tP185daNawnaw/s320/Table.jpg)
Another cloth modifier attempt just like my flag. I had to play about quite a bit to get it to work but in the end it did. I started to create a scene for it also but got sidetracked when creating my X-wing. This uses basic Modifiers and Collision object settings.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnijuMhYDnMLTLT79F8SKtTIt0Q7k1m5xrXx2ukoBrg_OZ7ZgfLIVb7g1NxJeIEU71q9pGkAzF4cGxnSbAGQpU_0c8ha2dJpy5nzFEH630bq8p9MgxmHAG8oSTECpCge6JxLoPWXvjNEE/s320/Sword.jpg)
I created my sword shortly after the lightsaber as it seemed quite an easy thing to make. I followed a step by step tutorial and got the shape and texturing. If i was to re create this i would try get alot more realistic looking textures and possibly someone or a biped holding it.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlPESURyywh2kMgRSGfFU2sTu5WY3VeqYiTY-gXLc72RmTZ2oHYKLYKTq3G65pi-3FjdJlAiU7KZ4Ld00cGQ4ntLLYrIcqjeko6mMIduaLSGmvrb2v6-01XZ8ClGQoqJaQk4E3JSCYIYQ/s320/Rendered+Lightsaber.jpg)
This lightsaber was one of my very first 3D studio max projects. This also fit into our unit to create a star wars themed model, but i couldn't use this as my final piece as it was way to simple. But a very nice way to start of modelling.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2YQ5WH9fX3zIRboVLruO7llgQHtE8RzmNBtyfmHuQdaL5cU6ClwprFpUKyFOZRMIp1Sw7yswL7-eEMl6SWBvvH5nCRBr4bhjSipR-4fRyv8HAxHqFVIbuTUC46ZajGzfyPDQ6b-n9qUc/s320/Kitchen+Start.jpg)
This is the start of my kitchen. Which originally started of as just the bagel you can see on the chopping board. It then evolved into a cabinet with a toaster andglasses.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj62cC-l3tK9wnytDLY0-6b52atGDxMGCzeM6M8ZVZjq2tLtjX7gdrH1szBnd-NbhQ0UvW9BKZfhLS51fg_yGUAzeDDxaefRt9fJjs1wVe9em9hKAo_tSs7URGMcp-FgjPgRjKP-2cFE4Y/s320/Full+Kitchen.jpg)
And it evolved some more. I added walls and floors with windows and sky textures. An oven, dishwasher,washing machine And plenty more cupboards. Eventually i added a biped just to test out the walking features.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGux3cTrXOcPKlVZ4W_qV34rF_8m6fJmeOognrIVfJ9HnCwHvmS51IT0iwr4mUxVFdGvy3Su6oZgB5vl2zQlU9RoPT4-dxW15iTjLG1OiuClNqME6ghEw6GlUeUHAjYGVNPv0gt-PcW64/s320/Double+Lightsaber.jpg)
This is the lightsaber Rank 2. I wanted to improve the handle textures into some form of chrome. I did that then decided to add another end to it to create the famous double lightsaber featured in the film star wars.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrEutGIoiLOqQuYEQjHFx_Ps-KszJoXnCxj1AO_7iExHqQ119qaOgFZLJP0lEulpzhb3VzF05-p8u8ub1HIa006kaeh7G2_cKSy6c0BpaFy4yJ7CGh5DKkxIoRVFEVLWYcpkIy2Vbs9_4/s320/Bench.jpg)
This was another one of my very early projects, i found a bench tutorial and followed it to create this very simple park bench. Then added a couple of textures to give it a more realistic look.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUeudO1js4qlVnPV_EDyynDnDrn4XQIbfAjuTaR52kgJ1TyfjpaZv5wQ0Q6N3KD16O3umdxymx1nkrV4fI7VmMvr7W_T_DP4nyJOI6HpvqGpZFJk-jRBgVYZi1vZkld2JShC5ClXLHVwg/s320/Chrishair.jpg)
This is my most recent project where we were asked to model a character head. We decided as a class that finding someones head of the internet was a bit boring and instead took pictures of a couple of class mates. The model turned out ok and did resemble my friend a little bit. I added a hair and fur modifier to jazz it up a little and ended up with some fairly nice looking blue hair.
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